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Abraham Hmiel, Ph. D.

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Category Archives: Graphics

Code / Graphics

Langton’s Ant in Python

Posted on April 4, 2017 by abehmiel • Leave a comment

I started a new repo on github that computes the Langton’s Ant cellular automata in python. For more information on Langton’s Ant, see its wikipedia page. Using classes in OOP is relatively unfamiliar to me, since most of the programing I’ve done in the last several years has been analysis scripts to extract trends and … Continue reading →

Graphics / Music / Uncategorized

Look Into the Void and See

Posted on January 19, 2017 by abehmiel • Leave a comment

When I made this 9-tile multimedia project a year and a half ago I never linked to it here. I used a tinkered version of Google’s Deep Dream to create some meditations on the fullness of space and sound. https://www.instagram.com/explore/tags/lookintothevoidandsee/ Continue reading →

Optical Illusion Buttons in Python
Code / Graphics

Optical Illusion Buttons in Python

Posted on January 19, 2017 by abehmiel • Leave a comment

I wrote a short python script to generate optical illusion buttons that can’t be read very well unless you tilt the screen or image to a very low angle, almost edge-on, yielding images like this: If you’re doing it right, you should see the phrase, “NPR COOL DAD ROCK.” The code is below, to generate … Continue reading →

Graphics / Science

#DeepDream Tests: Parameters and Layers

Posted on July 16, 2015 by abehmiel • 1 Comment

I know this is all coming out about a week after I started seeing some of these parameter and layer tests, but I wanted to make my own, both for easy reference and for more precise targeting of layer articulations in the Google Imagenet library. I modified the original Deepdream script to systematically move through … Continue reading →

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